
Epyx Nykee
Dissident Aggressors Mordus Angels
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Posted - 2011.05.11 00:14:00 -
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Edited by: Epyx Nykee on 11/05/2011 00:16:11
Originally by: Biomass MeNOW
Originally by: Doctor Invictus Well, over in F&I I proposed a system where infrastructure like jump bridges (or jammers, etc) would only be available where sovereignty holders have made substantial long-term investments in a given area of space, and where the extent of functionality of a given type of infrastructure (e.g., range of jump bridge) would exist on a scale based on the extent of the development in the system.
I think this would make it possible to have jump bridges in the game without having their existence in every system being a given. They would be a relative luxury for the hubs in the system.
The problem with this is that, while the territory holder may have to put weeks or even months into working the infrastructure up to a given point, the enemy can laugh their way in, regardless of forces marshaled against them, and blast it to flinders in a couple of days.
The balance is hopelessly skewed toward the invader and lack of any sort of limit on the number of supercaps in a given system means that they can simply steamroll their way through system after system uncontested.
As for the 'bridge issue... for those of you railing against them, saying they're too easy and whatnot, have you seen what happens when a group of 5 bombers can do at a jump bridge? Even one bomber can create considerable havoc. Add in a light dictor with eyes on the other side of the bridge and you have an unescapable deathtrap. They're also insanely costly; billions a month to operate.
Yes a group of bombers can create havoc (Small Group), even a solo bomber ( Solo Bomber) But the fact remains that jump bridges have done nothing but help create nothing but carebears and blob warfare. When a fleet can just run to there jb and safely retreat several systems away at the slight hint of a loss or call in that insta blob of 100 pilots for a solo ship is just rediculous. 0.0 Has become nothing but a carebear land of blobs that cannot fight solo and rely on there 10v1 odds to win a fight. I myself cannot wait for the nerf.
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